Fully updated throughout, this wickedly inventive guide introduces
electronic circuits and circuit design, both analog and digital, through
a series of projects you'll complete one simple lesson at a time. The
separate lessons build on each other and add up to projects you can put
to practical use. You don't need to know anything about electronics to
get started. A pre-assembled kit, which includes all the components and
PC boards to complete the book projects, is available separately from
ABRA electronics on Amazon.
Using easy-to-find components and equipment,
Electronic Circuits for the Evil Genius,
Second Edition, provides hours of rewarding--and slightly twisted--fun.
You'll gain valuable experience in circuit construction and design as
you test, modify, and observe your results--skills you can put to work
in other exciting circuit-building projects.
Electronic Circuits for the Evil Genius:
- Features step-by-step instructions and helpful illustrations
- Provides tips for customizing the projects
- Covers the underlying electronics principles behind the projects
- Removes the frustration factor--all required parts are listed, along with sources
Build these and other devious devices:
- Automatic night light
- Light-sensitive switch
- Along-to-digital converter
- Voltage-controlled oscillator
- Op amp-controlled power amplifier
- Burglar alarm
- Logic gate-based toy
- Two-way intercom using transistors and op amps
Table of contents
Part One: Components;
Chapter 1. Components;
Chapter 2. Resist If You Must;
Chapter 3. More Components and Semiconductors;
Chapter 4. Two Projects and Then Some More;
Part Two: Introduction to Digital Electronics;
Chapter 5. Digital Logic;
Chapter 6. The First NAND Gate Circuit;
Chapter 7. Analog Switches for Digital Circuits;
Chapter 8. The NAND Gate Oscillator;
Chapter 9. How Do We Understand What We Can't See;
Chapter 10. Digital Logic Project;
Part Three: Counting Systems in Electronics; Chapter 11. Introducing an Analog-to-Digital Converter;
Chapter 12. The 4017 Walking Ring Counter; Chapter 13. Running a
Seven-Segment Display; Chapter 14. Define, Design, and Make Your Own
Project;
Part Four: Amplifiers - What They Are and How To Use Them;
Chapter 15. What is an Amplifier?;
Chapter 16. Exploring the Op Amp;
Chapter 17. Applying the Op Amp: Building the Intercom;
Chapter 18. Prototype and Design - Patience Has Its Rewards;
Part Five: Appendices;
Appendix A. Common Component Packaging;
Appendix B. Capacitors: Reading and Decoding;
Appendix C. Animations List;
Appendix D. Glossary;
Appendix E. Make Your Own Printed Circuit Boards;
Index
Biographical note
Dave Cutcher is a former technology and industrial education
teacher who designed his own hands-on courses, which resulted in great
classroom success and became the basis of the first edition of this
book. He currently writes for hobbyist publications such as MAKE
Magazine.